- lots of small rewards and positive feedback for taking action
- no negative consequences for experimentation
- the ability to take someone else’s work and build on it
- frivolous interaction
Thursday, January 03, 2008
Playful products
I stumbled upon an article by Jonathan Follett on UX Matters. He suggests four characteristics for a playful product, and thus, these are the variables to measure when studying the playfulness of a digital product.
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